No polling, no wasted cycles. The handler blocks until the event fires. But Event is boolean: it's either set or unset. Our connection has five states, and drain_requests only cares about one of them. What happens when another handler needs to wait for connected? You need a second event. A third handler waiting for "not disconnected"? A third event with inverted logic. The setter has to know about all of them:
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Schreier was told by anonymous sources that Sony-published online games like Marvel Tokon and the imminent Marathon will remain multi-platform releases as planned, and Hideo Kojima’s Death Stranding 2, which launched last year as a PS5 exclusive, is still set for a PC release in 2026. But while Sony could always change its mind again, it looks unlikely that the tentpole single-player epics that PlayStation has become known for since the PS4 era will receive PC ports going forward.